Tardy Orc
DARK 4

Tardy Orc

  • ATK:
  • 2200

  • DEF:
  • 0

  • View:
  • 2961




This card cannot attack the turn it is Normal Summoned.




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Feb 14, 2026
44± 6/ 100
Power Score
Intrinsic 48
Deck 42

Tardy Orc — Power Evaluation

Final Score: 44 ± 6 · Confidence: Medium

  • Intrinsic: 48 · Deck: 42 · Meta: provisional
  • Primary role: Material body · Secondary: Utility

Why it scores here

Tardy Orc is essentially a 2200-ATK Level 4 DARK Fiend whose only printed text is a restriction (it cannot attack the turn it is Normal Summoned), so it converts into nothing beyond a body and its high ATK earns it no points here. Its real, modest value is as a clean Level 4 DARK material that is summon-able with no condition and works fine as Rank-4/Synchro fodder even when its text is blanked. It appears in only 2 recent decks at 1 copy each with zero recorded combos and no search route, so reliability, resource generation, and interaction are all near the floor. The score reflects a playable-but-generic vanilla body rather than a high-stat threat.

Axis scores

Axis Score Evidence
Accessibility 48 No summon condition and no archetype restriction make it always live in the opening hand, but it has no searcher and shows 0 as_starter/as_searched in combos, and only 1 copy in each of the 2 sampled decks (observed).
Combo & Conversion 18 With 0 recorded combo appearances and text that does nothing beyond a drawback, it builds no board on its own beyond a single Level-4 body (verified text; observed combo absence).
Resource Economy 28 It generates no card advantage, no search, and no GY/banish recursion — a pure even-at-best body committed from hand (verified text).
Effect & Interaction 5 Its sole effect is a restriction on itself and provides no removal, negation, or disruption of the opponent (verified text).
Material Utility 58 A Level 4 DARK Fiend with 2200 ATK, no summoning condition and no material locks, so it is a usable generic Rank-4/Synchro body even if its effect is negated (inferred from type/level/attribute).
Resilience & Flexibility 30 It has no protection, no GY effect, and no cross-zone function; once removed or used as material the card is gone, and it is dead weight if you never need a Level-4 body (inferred).
Deck-Building Efficiency 52 It is a single unlimited, splashable card with no garnet and no lock, but it occupies a slot that a more impactful Level-4 would use, and only 2 decks run just 1 copy each (observed).

Calculation

Weight profile: Material body / Normal (100%). Intrinsic ≈ 48, Deck ≈ 42, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • 2200 ATK on a Level 4 body (not itself a scoring factor, but relevant for material and combat math)
  • Summon-able with no condition and no lock — a clean generic Level 4 DARK Fiend material
  • Usable as Rank-4/Synchro fodder even if its effect is negated by Skill Drain-style cards
  • Unlimited and legally playable across TCG, OCG, Master Duel, and Duel Links

Weaknesses

  • Its only printed effect is a drawback: it cannot attack the turn it is Normal Summoned
  • No search, no advantage, no removal, no interaction of any kind
  • No archetype and no support network, so it is never a starter or a payoff
  • Outclassed by modern Level-4 monsters that give an effect on top of a body

Counters / choke points

  • Any removal or negate that stops a lone normal summon
  • Faster decks that out-value a single vanilla body
  • Effect negation (e.g. Skill Drain) technically removes its attack restriction but does not add value

Best use

Generic Level 4 DARK material / Rank-4 and Synchro fodder. Decks: Earthbound, Odd-Eyes. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text reads only 'This card cannot attack the turn it is Normal Summoned.'; It is a Level 4 DARK Fiend Effect Monster with 2200 ATK / 0 DEF and no archetype; It is legal in TCG, OCG, Master Duel, and Duel Links
  • Observed: It appears in 2 of the sampled decks, split 1 Earthbound and 1 Odd-Eyes, at 1 copy each in the main deck; 0 recorded combo appearances (no as_starter / as_material / as_payoff usage); No guides mention it and no usage statistics exist for it
  • Inferred: As an unconditional Level 4 DARK body it can serve as generic Rank-4 Xyz or Level-4 Synchro material; Its drawback is largely irrelevant when the body is immediately used as material rather than attacking
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only only 2 sampled decks, both at 1 copy, so deck-level evidence is thin











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